# BuildPipeline.ResourcesCollectorDelegate

> Delegate function for supplying Resource objects to the iOS build pipeline.

## Definition

* **Type:** Delegate
* **Namespace:** [UnityEditor.iOS](/engine/6000.5/script-reference/unityeditor/ios.md)
* **Assembly:** UnityEditor.Apple.Extensions.Common

```csharp
public delegate Resource[] BuildPipeline.ResourcesCollectorDelegate()
```

## Remarks

Methods matching this signature return an array of [Resource](/engine/6000.5/script-reference/unityeditor/ios/resource.md) objects. The build pipeline calls all subscribed methods during the build and merges the results into the Xcode asset catalog.

Additional Resources: [\_collectResources](/engine/6000.5/script-reference/unityeditor/ios/buildpipeline/collectresources.md).
