# FireSelectionChanged

> If this flag is passed to SetSelection then the TreeView will call the its SelectionChanged method.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.5/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
FireSelectionChanged = 1
```

### Remarks

Additional Resources: [TreeViewSelectionOptions.None](/engine/6000.5/script-reference/unityeditor/imgui/controls/treeviewselectionoptions/none.md), [TreeViewSelectionOptions.RevealAndFrame](/engine/6000.5/script-reference/unityeditor/imgui/controls/treeviewselectionoptions/revealandframe.md).
