Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Label(Rect, string, bool, bool)

Draws a label that have correct text color when selected and/or focused.
Read time 1 minuteLast updated 12 days ago

Definition

public static void Label(Rect rect, string label, bool selected, bool focused)

Parameters

rect

Rect to render the text in.

label

Label to render.

selected

Selected state used for determining text color.

focused

Focused state used for determining text color.

Remarks

This method uses the normal, focused, onNormal and onFocused GUIStyleStates of TreeView.DefaultStyles.label to ensure correct rendering of text above a selection background.