# PositiveZ

> This value corresponds to the handle moving in a positive direction away from PrimitiveBoundsHandle.center along the z-axis.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.5/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
PositiveZ = 4
```
