# BakeAllReflectionProbes()

> Implement this method to bake all of the loaded reflection probes.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Experimental.Rendering](/engine/6000.5/script-reference/unityeditor/experimental/rendering.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public virtual bool BakeAllReflectionProbes()
```

### Returns

| Type                                                          | Description                                                          |
| ------------------------------------------------------------- | -------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True when the probe were baked, false when baking was not completed. |
