# UpdateGeometryFromContent()

> Updates the size and position of the Scope based on its contents.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Experimental.GraphView](/engine/6000.5/script-reference/unityeditor/experimental/graphview.md)
* **Assembly:** UnityEditor

```csharp
public void UpdateGeometryFromContent()
```
