# SetPosition(Rect)

> Sets the geometry of the Scope.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Experimental.GraphView](/engine/6000.5/script-reference/unityeditor/experimental/graphview.md)
* **Assembly:** UnityEditor

```csharp
public override void SetPosition(Rect newPos)
```

### Parameters

**** (\[Rect]\(/engine/6000.5/script-reference/unityengine/rect)): The new geometry.
