# Pill

> Constructs a pill with its optional left and right child VisualElements.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.Experimental.GraphView](/engine/6000.5/script-reference/unityeditor/experimental/graphview.md)
* **Assembly:** UnityEditor

## Pill()

Constructs a pill with its optional left and right child VisualElements.

```csharp
public Pill()
```

## Pill(VisualElement, VisualElement)

Constructs a pill with its optional left and right child VisualElements.

```csharp
public Pill(VisualElement left, VisualElement right)
```

### Parameters

**** (\[VisualElement]\(/engine/6000.5/script-reference/unityengine/uielements/visualelement)): **** (\[VisualElement]\(/engine/6000.5/script-reference/unityengine/uielements/visualelement)):&#x20;
