# isValid

> True if this ArtifactID is valid.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Experimental](/engine/6000.5/script-reference/unityeditor/experimental.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Removed.** ArtifactID is deprecated. Use ImportResultID instead
>
> **Upgrade to** [ImportResultID](/engine/6000.5/script-reference/unityeditor/experimental/importresultid.md)

```csharp
public bool isValid { get; }
```
