# ShowAuxWindow()

> Show the editor window in the auxiliary window.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public void ShowAuxWindow()
```

### Remarks

The single auxiliary window can be re-used by different editor windows at different times. Showing an editor window in the auxiliary window can be useful to avoid clutter of many small windows.
