# prefabUIEnvironment

> Allows you to specify a Scene to use as the editing environment for UI Prefabs.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static SceneAsset prefabUIEnvironment { get; set; }
```

### Remarks

UI Prefabs are Prefabs that have a RectTransform on the root GameObject.

You can read more about the Prefab Editing Environment in the User Manual.

Additional Resources: [EditorSettings.prefabRegularEnvironment](/engine/6000.5/script-reference/unityeditor/editorsettings/prefabregularenvironment.md).
