# cacheServerEnableUpload

> Toggle whether to enable uploading from cache server.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool cacheServerEnableUpload { get; set; }
```

### Remarks

This toggles on and off whether to upload to a cache server after the asset pipeline have finished importing the asset.
