# DragAndDropWindowTarget

> IDs for core windows. These are used by the RemoveHandler API.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public struct DragAndDropWindowTarget
```

## Static Fields

| Value                                                                                                   | Description                       |
| ------------------------------------------------------------------------------------------------------- | --------------------------------- |
| [hierarchy](/engine/6000.5/script-reference/unityeditor/draganddropwindowtarget/hierarchy.md)           | ID to target the Hierarchy.       |
| [inspector](/engine/6000.5/script-reference/unityeditor/draganddropwindowtarget/inspector.md)           | ID to target the Inspector.       |
| [projectBrowser](/engine/6000.5/script-reference/unityeditor/draganddropwindowtarget/projectbrowser.md) | ID to target the Project browser. |
| [sceneView](/engine/6000.5/script-reference/unityeditor/draganddropwindowtarget/sceneview.md)           | ID to target the Scene view.      |
