# UploadOnly

> Calculate content hashes for uploaded artifacts and send them to the Accelerator for validation.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
UploadOnly = 1
```

### Remarks

Use this mode if you want Unity to calculate content hashes for uploaded artifacts and send them to the Accelerator. This mode disables validation for downloaded artifacts. You can configure the Accelerator server to validate its cache with the generated content hashes..
