# ScenesUsingAsset

> Contains information about which scenes in a build have references to an Asset in the build.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEditor.Build.Reporting](/engine/6000.5/script-reference/unityeditor/build/reporting.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public struct ScenesUsingAsset
```

## Properties

| Property                                                                                                 | Description                                                                                                                                                                                                                            |
| -------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [assetPath](/engine/6000.5/script-reference/unityeditor/build/reporting/scenesusingasset/assetpath.md)   | The asset path.                                                                                                                                                                                                                        |
| [scenePaths](/engine/6000.5/script-reference/unityeditor/build/reporting/scenesusingasset/scenepaths.md) | The list of scenes in the build referring to the asset, identified by a string containing the scene index in the [\_scenes](/engine/6000.5/script-reference/unityeditor/buildplayeroptions/scenes.md) list, as well as the scene path. |
