# platform

> The platform that the build was created for.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Build.Reporting](/engine/6000.5/script-reference/unityeditor/build/reporting.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public readonly BuildTarget platform { get; }
```

### Remarks

See [BuildTarget](/engine/6000.5/script-reference/unityeditor/buildtarget.md) for possible values.
