# NoOverride

> Do not override texture import compression parameters.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Build](/engine/6000.5/script-reference/unityeditor/build.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
NoOverride = 0
```

### Remarks

This is default value for [EditorUserBuildSettings.overrideTextureCompression](/engine/6000.5/script-reference/unityeditor/editoruserbuildsettings/overridetexturecompression.md) - with `NoOverride`, texture compression parameters from texture import settings are used.

Additional Resources: [EditorUserBuildSettings.overrideTextureCompression](/engine/6000.5/script-reference/unityeditor/editoruserbuildsettings/overridetexturecompression.md), [Texture Importer](/engine/6000.5/manual/materials-and-shaders/textures/textures-reference/class-texture-importer.md), [command line arguments](/engine/6000.5/manual/unity-editor/command-line-arguments.md).
