# preloadInfo

> The set of external object dependencies that need to be loaded when loading the resulting serialzied file.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Build.Content](/engine/6000.5/script-reference/unityeditor/build/content.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public PreloadInfo preloadInfo
```
