# thumbNail

> Thumbnail version of the generated texture. This may be null depending on the import settings. E.g. cubemaps will not return a thumbnail.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.AssetImporters](/engine/6000.5/script-reference/unityeditor/assetimporters.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public Texture2D thumbNail { get; }
```
