# sprites

> Sprite s that are generated by TextureGenerator.GenerateTexture from spriteSheetData.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.AssetImporters](/engine/6000.5/script-reference/unityeditor/assetimporters.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public Sprite[] sprites { get; }
```
