# OutOfProcessPerQueue

> As many assets as possible are imported in parallel, in import worker processes. Importer queues and dependencies reported by the importer are respected.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
OutOfProcessPerQueue = 1
```
