# DesiredWorkerCount

> The desired number of processes to use when importing assets, during an asset database refresh.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static int DesiredWorkerCount { get; set; }
```

### Remarks

The actual count of running worker processes may be higher or lower, but the asset pipeline will seek towards this number of worker processes when possible.
