# GetBindings()

> Returns an array of all the bindings added to the recorder.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Animations](/engine/6000.5/script-reference/unityeditor/animations.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public EditorCurveBinding[] GetBindings()
```

### Returns

| Type                                                                                        | Description        |
| ------------------------------------------------------------------------------------------- | ------------------ |
| [EditorCurveBinding\[\]](/engine/6000.5/script-reference/unityeditor/editorcurvebinding.md) | Array of bindings. |
