# speed

> The default speed of the motion.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Animations](/engine/6000.5/script-reference/unityeditor/animations.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public float speed { get; set; }
```

### Remarks

A speed of 1.0 plays the animation at its original speed. A speed of -1.0 plays the animation backwards. A speed between 0.0 and 1.0 plays the animation forwards and slower.  A speed greater than 1.0 plays the animation forwards and faster. For example, a speed of 2.0 plays the animation twice its original speed while a speed of 0.5 plays the animation at half its original speed.
