# AnimatorLayerBlendingMode

> Specifies how the layer is blended with the previous layers.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor.Animations](/engine/6000.5/script-reference/unityeditor/animations.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum AnimatorLayerBlendingMode
```

## Fields

| Value                                                                                                    | Description                                  |
| -------------------------------------------------------------------------------------------------------- | -------------------------------------------- |
| [Additive](/engine/6000.5/script-reference/unityeditor/animations/animatorlayerblendingmode/additive.md) | Animations are added to the previous layers. |
| [Override](/engine/6000.5/script-reference/unityeditor/animations/animatorlayerblendingmode/override.md) | Animations overrides to the previous layers. |
