# UserBuildSettings

> Provides access to build settings specific to the Android platform.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor.Android](/engine/6000.5/script-reference/unityeditor/android.md)
* **Assembly:** UnityEditor.Android.Extensions

```csharp
public static class UserBuildSettings
```

## Remarks

This class also includes a setting specifically used for builds targeting Meta Quest devices.

## Static Properties

| Property                                                                                                              | Description                                                                                                       |
| --------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------- |
| [linkTimeOptimization](/engine/6000.5/script-reference/unityeditor/android/userbuildsettings/linktimeoptimization.md) | Use the precompiled and link time optimized (ThinLTO) Unity engine code (libunity.so) for non-development builds. |

## Classes

| Class                                                                                                                   | Description                                                                        |
| ----------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------- |
| [UserBuildSettings.DebugSymbols](/engine/6000.5/script-reference/unityeditor/android/userbuildsettings/debugsymbols.md) | Provides settings to generate native symbols during the application build process. |
