# SamplingStepSize

> The number of samples used internally to evaluate the curves. More samples = higher quality. Should be between 0 and 1 (inclusive).

## Definition

* **Type:** Property
* **Namespace:** [Unity.VectorGraphics](/engine/6000.5/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public float SamplingStepSize { get; set; }
```
