# SettingIndex

> The setting index of the geometry.

## Definition

* **Type:** Field
* **Namespace:** [Unity.VectorGraphics](/engine/6000.5/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public int SettingIndex
```

### Remarks

This is used to refer to the proper texture/gradient settings inside the texture atlas. This should be set to 0 for geometries without texture or gradients.
