# Pattern

> The stroke pattern (dashes).

## Definition

* **Type:** Property
* **Namespace:** [Unity.VectorGraphics](/engine/6000.5/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public float[] Pattern { get; set; }
```

### Remarks

Even entries mark a fill and odd entries mark void
