# MultiplyPoint(Vector2)

> Transforms a position by this matrix (effectively by 2x3).

## Definition

* **Type:** Method
* **Namespace:** [Unity.VectorGraphics](/engine/6000.5/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public Vector2 MultiplyPoint(Vector2 point)
```

### Parameters

**** (\[Vector2]\(/engine/6000.5/script-reference/unityengine/vector2)): The point to multiply with this matrix

### Returns

| Type                                                              | Description          |
| ----------------------------------------------------------------- | -------------------- |
| [Vector2](/engine/6000.5/script-reference/unityengine/vector2.md) | The multiplied point |
