# GetHashCode()

> Gets a hashcode of the matrix.

## Definition

* **Type:** Method
* **Namespace:** [Unity.VectorGraphics](/engine/6000.5/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public override int GetHashCode()
```

### Returns

| Type                                                       | Description                |
| ---------------------------------------------------------- | -------------------------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) | The hashcode of the matrix |

### Remarks

Used to allow Matrix3x3s to be used as keys in hash tables.
