# TextureSize

> The size of the texture (only used when importing to a texture with "keep aspect ratio").

## Definition

* **Type:** Property
* **Namespace:** [Unity.VectorGraphics.Editor](/engine/6000.5/script-reference/unity/vectorgraphics/editor.md)
* **Assembly:** UnityEditor

```csharp
public int TextureSize { get; set; }
```
