# AnyWorld

> The world-space position, rotation or scale of the transform changed.

## Definition

* **Type:** Field
* **Namespace:** [Unity.U2D.Physics](/engine/6000.5/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
AnyWorld = WorldPosition | WorldRotation | WorldScale
```
