# AllCustom

> Draw all the custom drawing. NOTE: This is only used in a player build as custom drawing is permanently enabled in the Unity Editor.

## Definition

* **Type:** Field
* **Namespace:** [Unity.U2D.Physics](/engine/6000.5/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
AllCustom = 4096
```
