# AllContactImpulse

> Draw all the contact forces in the world.

## Definition

* **Type:** Field
* **Namespace:** [Unity.U2D.Physics](/engine/6000.5/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

> **Warning:**
>
> **Deprecated.** Enum member DrawOptions.AllContactImpulse is deprecated. Use DrawOptions.AllContactForces
>
> **Upgrade to** [PhysicsWorld.DrawOptions.AllContactForces](/engine/6000.5/script-reference/unity/u2d/physics/physicsworld/drawoptions/allcontactforces.md)

```csharp
AllContactImpulse = 1024
```
