# this[]

> Accessor for the shape array.

## Definition

* **Type:** Property
* **Namespace:** [Unity.U2D.Physics](/engine/6000.5/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

## this\[int]

```csharp
public ref Vector2 this[int index] { get; }
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The index to access.

### Returns

| Type                                                              | Description            |
| ----------------------------------------------------------------- | ---------------------- |
| [Vector2](/engine/6000.5/script-reference/unityengine/vector2.md) | The array index value. |
