velocity
The velocity used to calculate the _targetPosition. This is not used for movement but it will be returned, modified by any surfaces hit. This velocity can then be used in subsequent inputs for movement.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 velocity { readonly get; set; }