velocity
The velocity used to calculate the PhysicsQuery.WorldMoverInput.targetPosition. This is not used for movement but it will be returned, modified by any surfaces hit. This velocity can then be used in subsequent inputs for movement.
Read time 1 minuteLast updated 16 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 velocity { readonly get; set; }