Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


FromShape(PhysicsShape, Vector2)

Create a CastShapeInput the specified world shape. The geometry will automatically be translated into world-space.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public static PhysicsQuery.CastShapeInput FromShape(PhysicsShape shape, Vector2 translation)

Parameters

The shape to use.

translation

The cast translation to use.

Returns

Type

Description

CastShapeInput