# MaxWorkers

> A constant defining the maximum number of worker threads supported by physics simulation. The current device may support fewer or more than this.

## Definition

* **Type:** Field
* **Namespace:** [Unity.U2D.Physics](/engine/6000.5/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public const int MaxWorkers = 64
```
