# PhysicsCallbacks.TriggerCallbackTargets.TriggerEndTarget

> Trigger end event target for callbacks.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.U2D.Physics](/engine/6000.5/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public readonly struct PhysicsCallbacks.TriggerCallbackTargets.TriggerEndTarget
```

## Properties

| Property                                                                                                                                              | Description                                                                                                                                                                                                                                                                                                                                                                                                                                                     |
| ----------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [endEvent](/engine/6000.5/script-reference/unity/u2d/physics/physicscallbacks/triggercallbacktargetstriggerendtarget/endevent.md)                     | The trigger end event.                                                                                                                                                                                                                                                                                                                                                                                                                                          |
| [triggerShapeTarget](/engine/6000.5/script-reference/unity/u2d/physics/physicscallbacks/triggercallbacktargetstriggerendtarget/triggershapetarget.md) | The callback target ([\_callbackTarget](/engine/6000.5/script-reference/unity/u2d/physics/physicsshape/callbacktarget.md)) associated with [\_triggerShape](/engine/6000.5/script-reference/unity/u2d/physics/physicsevents/triggerendevent/triggershape.md). This returns any implemented [PhysicsCallbacks.ITriggerCallback](/engine/6000.5/script-reference/unity/u2d/physics/physicscallbacks/itriggercallback.md) or NULL if not implemented or no target. |
| [visitorShapeTarget](/engine/6000.5/script-reference/unity/u2d/physics/physicscallbacks/triggercallbacktargetstriggerendtarget/visitorshapetarget.md) | The callback target ([\_callbackTarget](/engine/6000.5/script-reference/unity/u2d/physics/physicsshape/callbacktarget.md)) associated with [\_visitorShape](/engine/6000.5/script-reference/unity/u2d/physics/physicsevents/triggerendevent/visitorshape.md). This returns any implemented [PhysicsCallbacks.ITriggerCallback](/engine/6000.5/script-reference/unity/u2d/physics/physicscallbacks/itriggercallback.md) or NULL if not implemented or no target. |
