# PhysicsCallbacks.BodyUpdateCallbackTargets.BodyUpdateTarget

> Body update event target for callbacks.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.U2D.Physics](/engine/6000.5/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public readonly struct PhysicsCallbacks.BodyUpdateCallbackTargets.BodyUpdateTarget
```

## Properties

| Property                                                                                                                                           | Description                                                                                                                                                                                                                                                                                                                                                                                                                                                             |
| -------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [bodyTarget](/engine/6000.5/script-reference/unity/u2d/physics/physicscallbacks/bodyupdatecallbacktargetsbodyupdatetarget/bodytarget.md)           | The callback target ([\_callbackTarget](/engine/6000.5/script-reference/unity/u2d/physics/physicsshape/callbacktarget.md)) associated with [PhysicsEvents.BodyUpdateEvent](/engine/6000.5/script-reference/unity/u2d/physics/physicsevents/bodyupdateevent.md). This returns any implemented [PhysicsCallbacks.IBodyUpdateCallback](/engine/6000.5/script-reference/unity/u2d/physics/physicscallbacks/ibodyupdatecallback.md) or NULL if not implemented or no target. |
| [bodyUpdateEvent](/engine/6000.5/script-reference/unity/u2d/physics/physicscallbacks/bodyupdatecallbacktargetsbodyupdatetarget/bodyupdateevent.md) | The event.                                                                                                                                                                                                                                                                                                                                                                                                                                                              |
