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Unity Engine


Unity Engine


linearVelocity

The linear velocity of the body to be used during the lifetime of the tween. This is typically used when the PhysicsBody.TransformWriteTween.transformWriteMode is PhysicsBody.TransformWriteMode.Extrapolate.
Read time 1 minuteLast updated 16 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 linearVelocity { readonly get; set; }