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Unity Engine


Unity Engine


angularVelocity

The angular velocity of the body to be used during the lifetime of the tween, in degrees per second. This is typically used when the PhysicsBody.TransformWriteTween.transformWriteMode is PhysicsBody.TransformWriteMode.Extrapolate.
Read time 1 minuteLast updated 15 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public float angularVelocity { readonly get; set; }