# PhysicsBody.TransformWriteMode

> The method used to Write the body pose to the Transform. See _transformWriteMode.

## Definition

* **Type:** Enum
* **Namespace:** [Unity.U2D.Physics](/engine/6000.5/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public enum PhysicsBody.TransformWriteMode
```

## Fields

| Value                                                                                                          | Description                                                                                                                                                                                        |
| -------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Current](/engine/6000.5/script-reference/unity/u2d/physics/physicsbody/transformwritemode/current.md)         | The current body pose will be written to the Transform.                                                                                                                                            |
| [Extrapolate](/engine/6000.5/script-reference/unity/u2d/physics/physicsbody/transformwritemode/extrapolate.md) | The pose extrapolated from the current body pose to a future pose based upon the current linear/angular velocities will be written to the Transform. The transform pose is essentially predictive. |
| [Interpolate](/engine/6000.5/script-reference/unity/u2d/physics/physicsbody/transformwritemode/interpolate.md) | The interpolated pose from the previous body pose to the current body pose will be written to the Transform. The transform pose is essentially historic.                                           |
| [Off](/engine/6000.5/script-reference/unity/u2d/physics/physicsbody/transformwritemode/off.md)                 | This body pose won't be written to the Transform.                                                                                                                                                  |
