# GetRootType(Type)

> Utility method to return the base type.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Properties](/engine/6000.5/script-reference/unity/properties.md)
* **Assembly:** UnityEngine.PropertiesModule

```csharp
public static Type GetRootType(this Type type)
```

### Parameters

**** (\[Type]\(https\://learn.microsoft.com/dotnet/api/system.type)): The Type for which we want the base type.

### Returns

| Type                                                       | Description    |
| ---------------------------------------------------------- | -------------- |
| [Type](https://learn.microsoft.com/dotnet/api/system.type) | The base type. |
