# AddAttributes(IEnumerable<Attribute>)

> Adds a set of attributes to the property.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Properties](/engine/6000.5/script-reference/unity/properties.md)
* **Assembly:** UnityEngine.PropertiesModule

```csharp
protected void AddAttributes(IEnumerable<Attribute> attributes)
```

### Parameters

**** (\[IEnumerable\<Attribute>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1)): The attributes to add.
