# IsValid()

> Checks whether this issue is valid.

## Definition

* **Type:** Method
* **Namespace:** [Unity.ProjectAuditor.Editor](/engine/6000.5/script-reference/unity/projectauditor/editor.md)
* **Assembly:** UnityEditor

```csharp
public bool IsValid()
```

### Returns

| Type                                                          | Description                                                                 |
| ------------------------------------------------------------- | --------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the issue has a valid description string. Otherwise, returns false. |
