# DescriptorId(string)

> Constructor

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.ProjectAuditor.Editor](/engine/6000.5/script-reference/unity/projectauditor/editor.md)
* **Assembly:** UnityEditor

```csharp
public DescriptorId(string id)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): String representing a valid and unique Descriptor ID. IDs must have exactly 3 upper case characters, followed by 4 digits.
