# Count

> Sample count.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Profiling](/engine/6000.5/script-reference/unity/profiling.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public long Count { get; }
```

### Remarks

When ProfilerRecorder is used with [ProfilerRecorderOptions.SumAllSamplesInFrame](/engine/6000.5/script-reference/unity/profiling/profilerrecorderoptions/sumallsamplesinframe.md) the count represents total number of samples accumulated in the frame.
