# Valid

> Indicates if a handle is valid and can be used with ProfilerRecorder.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Profiling.LowLevel.Unsafe](/engine/6000.5/script-reference/unity/profiling/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool Valid { get; }
```

### Remarks

Returns true if the handle is valid and can be used with ProfileRecorder. Returns false otherwise.
